Football · History

How the Eredivisie has changed

Eredivisie, 2016/17–2021/22 against 2022/23–2025/26: goals per game rose from 3.09 to 3.12; home advantage (home minus away points per game) held at about 0.42; the share of draws rose from 22% to 25%.

Measure2016/17–2021/222022/23–2025/26
Goals per game3.093.12
Home advantage (points per game)0.420.42
Draws22%25%
Home wins46%44%
Competitive balance (Noll-Scully)1.932.01

Averages of the first and last 4 complete seasons on file; curtailed and Covid-affected seasons left out.

Goals per game

33.54201620182020202220242026Season (start year)Goals per gameGoals per game

2026/27 is the season so far.

Home wins, draws and away wins

02040201620182020202220242026Season (start year)% of matchesHome winsDrawsAway wins
  • Home wins
  • Draws
  • Away wins

Home advantage

-0.500.5201620182020202220242026Season (start year)Points per gameHome advantage

Home minus away points per game. 2019/20 and 2020/21 were played wholly or partly behind closed doors.

What it took to win the league

01220162018202020222024Season (start year)Points per gameChampions
  • Champions

Points per game, so seasons of different lengths compare.

Competitive balance

1.61.822.22.420162018202020222024Season (start year)Noll-ScullyNoll-Scully

Noll-Scully ratio: the spread of clubs' win rates against what pure chance would give. 1 is perfectly even; higher means a more unequal league.

Season by season

SeasonGoals/gameHomeDrawAway
2026/27 (so far)3.8130%27%43%
2025/263.1844%26%29%
2024/252.9945%25%29%
2023/243.2443%25%32%
2022/233.0645%24%31%
2021/222.8643%21%36%
2020/213.0141%25%33%
2019/20 (curtailed)3.0852%21%27%
2018/193.4750%20%30%
2017/183.1445%24%31%
2016/172.8946%24%30%